int64 MoveSprite(string, string, int, int, int, string)
Moves a sprite onto and around a view.
Security
Trust Level Required: Full Trust
Parameters
Name | Description |
callbackName |
string The name of a callback on your page that you would like KioWare to call when complete. |
spriteId |
string The target sprite. |
viewInd |
int The zero-based index of the target view. If the sprite is not located on the requested view, it will be moved there. |
x |
int The x coordinate; oriented from the left side of the display. |
y |
int The y coordinate; oriented from the top of the display. |
devName |
(Optional) string Optional device name from the Config Tool. Default value: null. |
Return
The queue id number, or 0.
Remarks
The viewInd is a zero-based index relative to the order of views passed to CreateViews. Each sprite is it's own entity; in other words, they may only be on one view at a time.
Examples
if(!KioTouchDevice.MoveSprite(null, 'LeftMenu', 0, 0, 0))
alert('Failed');
Requirements
KioWare for Windows version 8.18 or greater.